Combat System
Combat is turn-based, with each player selecting actions for their cards each turn. The actions
include attacking, using special abilities, or deploying strategic maneuvers (like buffs or
debuffs).
Turn Order: Determined by the cards' Agility attribute. Higher agility means quicker action in
the turn.
Elemental Dynamics: The Elemental Affinity of a card determines its strengths and weaknesses
against other elements, adding a layer of strategy in selecting which cards to play against an
opponent.
Special Abilities: Each card has special abilities that can turn the tide of battle. These abilities
range from powerful attacks, healing, or effects that alter the battlefield's state.
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